FIXED: A bug that could cause QLab to crash when displaying the waveform of some audio files.
FIXED: A bug that caused audio to fade in over a 10 millisecond period rather than immediately starting at full volume.
FIXED: Certain scripting operations will no longer require exponentially increasing time to perform as the number of cues in the workspace increases. [Ticket #488]
FIXED: An edge case where an audio loop could erroneously abort if the current rendering position fell exactly on the loop's end frame during rendering.
FIXED: When an Audio Cue is deleted, any Fade Cues that target it will be immediately broken. [Ticket #550]
FIXED: The crosspoints and slider levels in the audio device editor are now correctly initialized for devices with many output channels.
FIXED: If a Goto Cue is disabled, it will no longer redirect the flow of cue sequences.
FIXED: Setting or getting the smpte format of an MSC cue can now be done via scripting. [Ticket #502]
FIXED: Several errors when loading bad or non-existent Quartz Composer compositions.
FIXED: The summary of the number of cues in the cue list is now updated when a saved workspace is first opened.
FIXED: A bug that would cause the default levels matrix to have erroneous ganging behavior.
FIXED: A bug that could cause still images to not keep their "running" status even though they remained visible and, in fact, running.
FIXED: When a workspace is locked, clicking on the On Deck notes field no longer changes keyboard focus to the notes.
FIXED: Several LTC-reading bugs.
FIXED: A small memory leak.
ADDED: A warning dialog when dragging a cue on to a group, to confirm you want to change all targets within the group.
ADDED: A scripting hook for getting the currently active cues in a workspace.
ADDED: New status icons to indicate when the playback position is in a collapsed Group Cue. [Ticket #393]
ADDED: Documentation about stopping old still image cues, the Goto Cue, and about copying and pasting cues (in particular mentions ability to paste to spreadsheets).