Performing Your Show

Tapping on a Show in the home screen opens that Show in the player. From there, your Show can be played from start to finish just by tapping the Go button. When you first open a Show, the first Cue is selected, and tapping the Go button will start that Cue. If you tap a different Cue, that Cue will become selected and the Go button will start that cue.

The Go Button


Tapping Go triggers an action on the selected Cue. By default, a Cue only has one action, which is to start playing. Once a Cue begins playing, if any additional Go Actions are enabled, the Cue remains selected until all of its Go Actions have been triggered or are no longer valid. These can include actions like Exit Loop, Fade Out/Stop Cue, and Stop/Go Next. After all Go Actions have been triggered (or if none were ever enabled), the next Cue is automatically selected.

Important: You can configure the trigger mode of the Go button in the Sidebar > Preferences. The default setting is "Touch Up" which means the Go action will happen when you release your finger from the button. Using this setting, you can place your finger on the button and hold it there to standby, then release the button at the right moment to start the cue. To get a faster response time for the Go button, you can change the trigger mode setting in Preferences to "Touch Down". Please note that this setting is only relevant to the on screen Go button; remote controls and Bluetooth keyboards respond to button presses, not releases. Also it's important to know that the trigger mode for the Pause/Stop button is always Touch Down.

The text of the Go button changes to reflect the cue number and the action that will be performed on the next tap. When the selected Cue changes, the Go button text updates to show the action it will perform and the new target Cue number.

The Elapsed Show Timer also begins running when the first Cue or Hit in a show begins playing. The timer will continue until the last Cue finishes playing or until you tap the Stop button. Long-press on the show timer to stop the timer and reset it back to 00:00. Long-press again to manually start the timer. Swipe left and right on the show timer to toggle between Elapsed Show Time and Wall Clock Time.

By default, the Go button is positioned in the top-right corner of the show player screen. In the Sidebar panel > Preferences, you can choose one of four positions for the button that best suits your workspace: left or right, and top or bottom.

By default, the iOS remote commands that are assigned to trigger a Go are Play and Toggle Play/Pause. When a Bluetooth keyboard is attached, Go will also be triggered by the space bar, the return/enter key, and the right arrow key. These mappings can be customized in the Sidebar > Configure Remote Control.

Go also resumes a show that is paused.

The Pause / Stop Button

By default, the Pause button displays next to the Go button. Tapping this button pauses all Cues and Hits that are currently playing. This button is active only when at least one Cue or Hit is playing. Once tapped, the Pause button becomes a Stop button, and the Go button becomes a Resume button. You can also press and hold (long press) on the Pause button to stop your show.

Tapping Pause will halt the Elapsed Show Timer. When a show is paused, the show timer and all active cues glow yellow. You can resume playing your show and resume the Elapsed Show Timer by tapping Resume, tapping on the selected cue, or playing any Hit.


In the Sidebar, under Preferences, you can choose to instead display the Stop button in this position. If you've chosen to display the Stop button, a long press on Stop will pause your show.

After stopping a show, the next Go restarts the show timer again from 0:00.

By default, the iOS remote command to trigger a pause/resume is Pause. The default command to trigger a stop is Stop. When a Bluetooth keyboard is attached, pause will be triggered by the left arrow key key, and stop will be triggered by the backtick (`) key.

The Selected Cue

In Show Mode, the selected Cue appears highlighted, and the Go button text updates with the action it will perform on the selected Cue when it is tapped.

Only one Cue at a time can be selected. Each Go triggers the next action on the currently selected Cue. Cues can be re-selected after they start playing. Cue 1 is automatically selected when you open your show.

Tapping any Cue will select it.

Tapping on the selected Cue will trigger a Go, just as if you had tapped the Go button.

The Master Volume Control

Master Volume

Tapping the Volume button in the lower left corner of the screen will open the master volume control for Go Button. You can also two-finger swipe anywhere outside of the Hits panel to toggle the visibility of volume control.

In most cases, you'll see a slider which ranges from 0 dB (full volume) to -96 dB (silent), with a button labeled Dim above it. In layouts with limited vertical space (i.e. an iPhone or iPod touch in landscape orientation), a Mute button will appear in place of the volume slider.

Tapping the Dim button automatically and gracefully moves the volume slider -20 dB over one second. A second tap will restore the slider to its previous position. If you manually move the volume slider while the Dim button is engaged, it automatically disengages. You can customize the amount of Dim reduction by adjusting the value in your Show settings.

Adjustments made here apply to all sound coming from Go Button, and remain in effect even if you hide the master volume control. It's important to note, however, that the master volume control does not actually adjust the saved volume of your Cues or Hits. Those levels are safely stored, and only change when you change them.

Full Screen Mode

Full Screen Mode

On iPad, you can tap on the Elapsed Show Timer to open Full Screen Mode. This mode prominently displays the Elapsed Show Timer, a Wall Clock, and the currently selected Cue. In addition, up to three of the most-recently played Cues are displayed across the bottom of the screen.

Everything in this mode is designed to make it easy to see your Show when your device is far away. For example, this mode is useful when you are using a remote control and your device is off-stage connected to the sound system.

While primarily designed for when using remote controls, Full Screen Mode also supports a few touch gestures:

  • Tap on the selected Cue to trigger a Go.
  • Swipe left or up on the selected Cue to select the next Cue.
  • Swipe right or down on the selected Cue to select the previous Cue.
  • Tap on any of the other Cues to select that Cue.

Tap outside of any Cue to dismis Full Screen Mode.

Resize Mode


Tapping the target-like button at the bottom center of the screen will display yellow circular controls called Resize Handles. On iPhone, there is one Resize Handle. On iPad, there are actually three resize handles, and they all behave in much the same way.

Resize Handles can be used to set the relative size of the various segments of the interface to suit your taste and your needs. On iPhone and iPod touch, you can change the relative size of the Cue List and the Go and Pause/Stop buttons. On iPad, you can also adjust the relative size of the Notes area and the Hits panel.

When you're finished with your adjustments, tap the target button at the bottom center screen again to hide the Resize Handle(s).

Adjustments made in Resize Mode are automatically saved in your Show. If you share your Show to another device, it will open on that device with the same layout proportions as on your current device.


On iPhone and iPod touch, Hits can be accessed by tapping Hits in the lower right corner of the screen. On iPad, Hits are always visible below the Cue List and the Notes area, unless of course you've elected to hide them with the Resize Handle.

Each show can have up to 96 Hits. The number of Hits visible on a single page is determined by the size of the Hits panel. Resizing the Hits panel flows the layout of Hits accordingly.

Tap a Hit to start it. Long press on a Hit to stop it immediately.

Alternately, you can long-press on a Hit to start it and release to stop. If your Hit has a Fade Out Time configured, releasing will fade out for that duration before stopping.

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